TheDark

Introduction Heroes Dungeon Objects Special Items Unique Items Base Items
Prefixes Suffixes Unique Affixes Spells Spell List Monster List
Undead Legion Animal Swarm Demonic Army Dark Leaders Dark Champions Dark Rulers

Rulers of The Dark

The Dark Rulers will drop two magical items when defeated


    DL ML HP DMG TH AC M F L Abilities

genrl

Skeleton King

Undead

4

18

33

48

400

2100

3400

18-27

40-58

78-114

80

165

200

70

120

150

R

R

I

Stone Curse

Open Doors

Follow

Life Steal

Up to 30 Skeleton Vanguard

general

Gharbad the Weak

Guardian Goat

8

21

36

51

800

4100

6600

28-38

60-80

118-158

100

185

220

50

100

130

I

I

R

Open Doors

Follow

Knock Back

Up to 15 Guardian Goats

genrl

The Butcher

Demon

12

25

40

55

1600

8100

13000

36-48

76-100

150-198

85

170

205

75

125

155

R

I

R

Stone Curse

Open Doors

Follow

Knock Back

Up to 25 Cave Boars

The Dark Lord

Demon

16

40

55

70

4000

20100

32200

55-62

114-128

226-254

135

220

255

125

175

205

R

I

I

Medusa Gaze

Stone Curse

Non-elem

Open Doors

Follow

Life Steal

Knock Back

1 Reaper*

general

The Defiler

Demon

20

37

52

67

3600

18100

29000

60-62

124-168

246-254

120

205

240

100

150

180

R

R

R

Stone Curse

Ignore Walls

Open Doors

Follow

Life Steal

Knock Back

Up to 15 Flesh Things

ts

The Dark Lord

Demon

24

65

80

95

7000

35100

56200

58-62

120-128

238-254

135

220

255

125

175

205

R

I

I

Medusa Gaze

Stone Curse

Non-elem

Open Doors

Follow

Life Steal

Knock Back

 

* not minions (standard HP)

LEGEND

DL

Dungeon Level(s)

Red: Always present

M

vs Magic Spells

R:Resists(87.5%) I:Immune

Scavenger

Can scavenge corpses to increase regeneration

Warcry

Increased HP and attack speed while active

ML

Monster Level

Nightmare:+15 Hell:+30

F

vs Fire Spells

R:Resists(87.5%) I:Immune

Statue

Fast regeneration

in statue form

Life Steal Life Stealing(100%)
HP

Hit Points

Nightmare:x5+100 Hell:x8+200

L

vs Lightning Spells

R:Resists(87.5%) I:Immune

Hidden

Hidden or Cloaked

Knock

Back

Knocks target back
DMG

Damage Range

Nightmare:x2+4 Hell:x4+6

Stone Curse Immunity Evasion

Chance(40%) to avoid ranged attacks

Open

Doors

Can open doors
TH

To Hit (%)

Nightmare:+85 Hell:+120

Medusa Gaze Immunity Fire Arrows

Shoots Fire Arrows

Follow

Can follow target

AC

Armor Class

Nightmare:+50 Hell:+80

Non-elem

vs Non-elemental
damage Spells
Resistance(87.5%)

Lite Arrows Shoots Lightning Arrows Drain

Chance to drain one attribute point

No Stun Immune to stun and knock back (also to Sanctuary and Blood Wave) Charm

Immunity

(refers to animals)

Ignore

Walls

Ignores Illusionary Walls
(refers to non-immune)

Block

Chance to block

(melee & non-resisted ranged attacks)

^top

Disclaimer

TheDark Guide - Version 1.3