Spell Name |
Slvl |
Clvl | MAG | BOOK | KB | BLK |
PRC | SPL | AUT | REM | MUL | Remarks |
Firebolt |
+Speed +Damage |
+Damage* |
+Damage |
2000 | ■ |
*for Clvl > 16 |
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Fireball |
+Speed +Damage |
+Damage |
20000 | ■ |
■ |
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Inferno |
+Duration |
+Damage |
||||||||||
Guardian |
+Duration |
+Damage |
16000 | ■ |
■ |
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Elemental* |
+Damage |
+Damage |
28000 | ■ |
■ |
25% |
■ |
*triple attack |
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Immolation* |
+Speed +Damage |
+Damage |
32000 | ■ |
■ |
■ |
■ |
*triple attack for Immolation Rune |
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Charged Bolt |
+Bolts |
+Damage |
2000 | ■ |
■ |
■ |
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Lightning |
+Length |
+Damage |
6000 | ■ |
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Lightning Blast |
+Speed +Damage |
+Damage |
20000 | ■ |
■ |
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Nova* |
+Speed +Damage |
+Damage |
32000 | ■ |
■ |
*triple attack for Nova Rune |
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Arcane Star |
+Damage |
+Damage |
6000 | ■ |
■ |
■ |
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Blood Star |
+Damage |
+Damage |
24000 | ■ |
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Flash |
+Damage |
+Damage |
16000 | ■ |
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Arcane Destruction* |
+Damage |
+Damage |
32000 | ■ |
■ |
■ |
■ |
■ |
*triple attack for Arcane Rune |
|||
Holy Bolt* |
+Damage |
+Damage |
2000 | ■ |
*affects Undead only |
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Bone Spirit* |
16000 | ■ |
25% |
■ |
*does not affect Undead |
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Magic Missile |
+Range +Damage |
+Damage |
+Damage |
8000 | ■ |
■ |
■ |
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Doom Serpents* |
+Damage |
+Damage |
+Damage** |
60000 | ■ |
■ |
■ |
*triple attack **based on current Mana instead of MAG |
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Apocalypse |
+Damage |
+Damage |
+Damage* |
80000 | ■ |
*based on current Mana instead of MAG |
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Fire Wall |
+Length +Duration |
8000 | ||||||||||
Lightning Wall |
+Length +Duration |
8000 | ||||||||||
Golem* |
+Hit Points +To Hit +Damage |
+To Hit +Hit Points |
+Hit Points** |
24000 | ■ |
■ |
■ |
*Undead and immune to Apocalypse, Stone Curse, Medusa Gaze. Ignores Illusionary Walls **based on max Mana instead of MAG |
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Stone Curse |
+Duration |
8000 | ■ |
|||||||||
Medusa Gaze |
+Duration |
32000 | ■ |
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Blood Wave |
+Length +Speed |
12000 | ■ |
■ |
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Sanctuary |
+Duration |
12000 | ■ |
■ |
*affects Demons and Undead only | |||||||
Seeing |
■ |
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Charm* |
■ |
*only affects some Animals |
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Telekinesis |
4000 | ■ |
■ |
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Town Portal |
4000 | ■ |
||||||||||
Warp |
4000 | ■ |
||||||||||
Teleport |
20000 | ■ |
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Escape |
■ |
|||||||||||
Healing |
+Hit Points |
2000 | ■ |
|||||||||
Heal All |
+Hit Points |
6000 | ■ |
|||||||||
Divine Help |
+Duration |
+Duration | 28000 | ■ |
||||||||
Barrier |
+Duration* +Damage absorption |
12000 | ■ |
*measured in hits |
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Mana Shield |
-Damage penalty -Mana Drain* |
16000 | ■ |
*in steps of 8 Slvls |
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Invincibility |
+Duration |
■ |
||||||||||
Rage* |
+Duration +Attribute Boost |
■ |
*triple shot to bow wielders | |||||||||
Resurrect |
■ |
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Mana |
■ |
LEGEND
Slvl* |
enumerates improvements with higher Spell Levels *lower mana cost (if not fixed) always applies and is not listed |
Clvl |
lists possible Spell benefits from higher Character Level |
MAG |
lists possible Spell benefits from higher MAG of the caster |
| BOOK | Spell Book Price |
KB - Knockback |
indicates if a spell can Knockback it’s target |
BLK - Block |
indicates if a spell can be blocked |
PRC - Piercing |
lists chance for a Spell to continue after hitting it’s target |
SPL - Splash |
indicates that a spell also does halved damage against adjacent tiles |
AUT - Auto |
indicates auto-targeting ability for a Spell or that Spell effect does not need to be targetted |
REM - Remote |
indicates that a Spell can originate/targetted from/at a remote tile than that of the caster |
MUL - Multiple |
indicates that a Spell missile utilises an attack pattern that can affect multiple targets or an area effect Spell |